Shigeru Miyamoto on Angry Birds

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This cracked me up today. The following comments come from Shigeru Miyamoto.

“There aren’t many games that I’ve played recently that have been truly convincing to me. But that said, I have very much enjoyed Angry Birds, especially the way in which it combines traditional and new game elements in exciting ways. Angry Birds is a very simple idea but it’s one of those games that I immediately appreciated when I first started playing, before wishing that I had been the one to come up with the idea first. I mean, obviously I want to be the one creating the most convincing, surprising game ideas.

In particular the control scheme is excellent. When you analyze it, the controls are actually quite fuzzy in terms of the way that it works. It takes a little while to get used to the controls, I think, but once you’ve mastered them, you have a lot of precision. To make it the interface and controls work that well and intuitively… well, I think a lot of work went into getting that right.

Obviously, if the developer had created the game for Nintendo DS the controls would have been even better, but what can you do?”

Via GoNintendo.

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