Posts Tagged ‘Luigi’s Mansion: Dark Moon’

Luigi’s Mansion: Dark Moon 3DS Preview

July 19, 2012

Like last year at Comic-Con, Nintendo took over part of the Marriott hotel to build the Nintendo gaming lounge. This year though, there were substantially less new games to try. Still, Nintendo’s gaming lounge was totally epic (and not just because I got to meet Charles Martinet there. More on that soon!). I got the chance to play a few new games on the 3DS XL, the best of which (in my opinion) was Luigi’s Mansion: Dark Moon.

When the original Luigi’s Mansion was released on the Gamecube it was a fan favorite. It was the Gamecube’s best selling launch title and fifth best selling Gamecube game in the US. However, it was criticized for being too short (you could beat in in about 6 hours). Fast forward over a decade and we are seeing the release Mario’s green clad brother return to the staring role with Luigi’s Mansion: Dark Moon on the 3DS aiming to correct any shortcomings with the original.

When you begin the rather long demo (I felt I was holding up the line at my demo unit forever) the first thing you notice is how fantastic it looks. Luigi’s Mansion: Dark Moon is one of the most visually appealing 3DS games I’ve played. The shadows and darkness of the games mansion(s) really make the 3D pop. But more impressive than the 3D popping out of the screen is the depth. You feel totally immersed as you stare down hallways and survey the spooky grounds.

Moving about in the detailed 3D environment is incredible. The amount of detail that went into creating each of the rooms inside the mansion is astounding. A particularly nice feature I found is when Luigi looked through a window, it would switch to a first person view where you looked around by moving the 3DS. It may not be a new feature for 3DS games, but Luigi’s Mansion: Dark Moon executes it well.

Of course, like the original, the core gameplay of Luigi’s Mansion: Dark Moon is capturing ghosts with your Poltergust 5000 vacuum. Without the use of a second analog stick like the Gamecube had, looking around the mansion and capturing ghosts is a different experience. You use the circle pad, buttons, and gyroscope in place of having a second analog stick. The controls aren’t quite as intuitive as they could be, but with practice they are effective. While they are fun and unique, it does make me wish the 3DS had a second circle pad.

Overall, the game is totally excellent. The atmosphere it creates is impressively enthralling. I had a ton of fun with Luigi’s Mansion: Dark Moon at Comic-Con and I can’t wait to don my green cap again when the game is released later this holiday season.

Greetings from Comic-Con 2012!

July 15, 2012

Jam packed days at Comic Con and Legoland. In GEEK heaven! I probably have a couple dozen posts I want to do, but I’m in the midst of too much awesomeness to stop and write about it!

Stay tuned though! I will start posting tons right after Con (assuming I’m not completely passed out on the couch from over geeking out). I’ll be doing posts on new Lego sets and minifigs, how inept Sony is with handling Human Beings, previews for new Nintendo games/products, and a WORLD EXCLUSIVE about something I got straight from the mouth of Mario.

Nintendo Reveals Comic-Con 2012 Lineup

July 9, 2012

Nintendo announced today that in addition to their booth, they will once again be renting out the Marriott Hotel next door to Comic-Con to create their “Nintendo Gaming Lounge”. However, in contrast to how incredible last year’s selection of games was, this year feels like a major missed opportunity. The Wii U is sadly absent and most of the games they are showing have been released for months.

Yet, it isn’t all bleak. The 3DS XL will be playable as well as New Super Mario Bros. 2 and Luigi’s Mansion: Dark Moon! Check out the full list and the press release below.

REDMOND, Wash.–(BUSINESS WIRE)– At this year’s Comic-Con International 2012 event taking place July 12-15 at the San Diego Convention Center, members of the general public will enjoy an early chance to get their hands on Nintendo 3DS XL, a new version of the Nintendo 3DS system with 90 percent larger screens that launches Aug. 19.

In addition to Nintendo’s booth at the show (#5135), multiple activities will take place at a special Nintendo Gaming Lounge in the San Diego Ballroom at the Marriott Marquis & Marina at 333 W. Harbor Drive, adjacent to the San Diego Convention Center. A Comic-Con badge is not required to gain entry to the Nintendo Gaming Lounge.

Games that are scheduled to be playable at the Nintendo Gaming Lounge include:

Nintendo 3DS / Nintendo 3DS XL

New Super Mario Bros. 2
Luigi’s Mansion: Dark Moon
Kid Icarus: Uprising
Mario Kart 7
Super Mario 3D Land
Castlevania: Lords of Shadow – Mirror of Fate (Konami Digital Entertainment, Inc.)
HEROES OF RUIN (Square Enix)
KINGDOM HEARTS 3D [Dream Drop Distance] (Square Enix)
LEGO Batman 2: DC Super Heroes (Warner Bros. Interactive Entertainment)
Nintendo DS family

Pokémon Conquest
Wii

Kirby’s Dream Collection: Special Edition
Just Dance 4 (Ubisoft)
Additional information about Comic-Con can be found at http://www.comic-con.org.

For more information about Nintendo, visit http://www.nintendo.com.

Via GoNintendo.

E3 2012: Luigi’s Mansion: Dark Moon

June 6, 2012

It’s been a long time since Mario’s little bro took the spotlight, but after a long wait, Luigi returns as the star in Luigi’s Mansion: Dark Moon. Like New Super Mario Bros. 2, it will be released both in stores and on the 3DS eShop. Read all about it here.