Posts Tagged ‘Mario’

Charles Martinet on Super Mario Sunshine at SDCC 2012

July 22, 2012

I got the chance to talk with Charles Martinet (the voice of Mario, Luigi, Wario, Waluigi, and a ton of other Mario characters) for a bit during the signing at the Nintendo Gaming Lounge during SDCC. He was incredibly kind and awesome. When he picked up the poster to sign he said “Cooper, you numba one!” in the voice of Mario and I felt a little woozy. It was a bit of an out-of-body experience for me.

A moment later, he asked me what my favorite Mario game was. I told him that it was Super Mario Sunshine, and we had a brief conversation about it (this is only a clip of it). He told me that “it’s about time for F.L.U.D.D. to come back”.

Despite nearly dying from just talking to Mario himself about my favorite game of all time, I loved finding out that he loves Mario Sunshine and wants F.L.U.D.D. to return. Luigi’s Mansion is getting a sequel… I can dream for a Super Mario Sunshine sequel can’t I?

New Super Mario Bros. 2 3DS Preview

July 21, 2012

I played through Nintendo’s New Super Mario Bros. 2 demo twice while I was in the Nintendo Gaming Lounge at the Marriott (once on Friday and once on Sunday). It was incredibly fun, even though it felt really familiar.

New Super Mario Bros. 2 is the third game in the New Super Mario Bros. style (the first being New Super Mario Bros. on the DS and the second being New Super Mario Bros. Wii). Nintendo decided that if they were going to make another game in the New Super Mario Bros. series, they’d need something to change it up…

The big difference between New Super Mario Bros. 2 and it’s predecessors is it’s new focus: collecting coins. New Super Mario Bros. 2 is all about coins and attempting to collect one million of ’em. Of course, collecting a million coins wouldn’t normally be easy, but many, many new ways have been added to the game to make nabbing insane amounts of coins easier. In the three level demo I managed to collect over a thousand without really trying.

Of the many new ways to make coin collecting easier and more interesting, perhaps the most fun addition is the Gold Flower. When Mario collects the Gold Flower he turns into Gold Mario, which allows him to throw fireballs that turn enemies into coins and can turn many brick blocks at once into coins.

The other fantastic thing about New Super Mario Bros. 2 is that it marks the return of Raccoon Mario. Like Super Mario Bros. 3, when Mario collects the Super Leaf he gains ears and a tail which allow him to take to the skys. Flying with Raccoon Mario is (in my opinion) one of gamings most fun experiences. It truly is joyful to once again fly high above Goombas and Koopas and leave them far behind as you soar to the end of Mario stages. Even though the Super Leaf (the power-up that grants you the Raccoon suit or Tanooki suit depending on the game) made a return in Super Mario 3D Land, it was a bit of a let down as you were unable to fly (you could only float slowly downward).

With a 2D platformer, you wouldn’t expect the 3DS’s 3D effect to really jump out at you. While there was nothing in the demo that really made you go “WHOA”, the little bits here and there definitely enhanced it. Mario and the platforms are up front while the background scenery is waaaaaaaay in the back. It made it very pleasurable to view while not seeming gimmicky and not doing many fancy effects that may cause eyestrain over time.

In addition to all these great new features, there are plenty of other new features I didn’t get to try out, such as the two-player mode. The entire New Super Mario Bros. 2 game is playable with a second player (on a second 3DS). The two players can work together to beat the game.

Although it’s hard to complain about a new Mario platformer, one thing bugged me in the 3DS demo. While you can play the game using the d-pad or circle pad, the obvious and most comfortable way to play is with the circle pad (because, if you haven’t played the 3DS, the circle pad sits directly under your thumb while the d-pad is at an odd location below it). Now, as much as I love this flat analog stick for full 3D games (like Super Mario 3D Land and the Legend of Zelda: Ocarina of Time 3D), it is not the ideal control for a 2D platformer where every jump has to be exact or you crash headlong into a enemy or fall a pit of lava. It could be just me, but I seemed to be rather slippery and inaccurate most of the time I played it. I found I could get it work correctly toward the end of my time with the game, but it still never felt “right”.

Overall I found New Super Mario Bros. 2 to be an incredible addition to the franchise. Even though I found the circle pad a little annoying, it still was one of the most fun 3DS games I’ve played. I can’t wait to play more when it is released both as a physical and digital game August 19th (the same day as the 3DS XL).

Greetings from Comic-Con 2012!

July 15, 2012

Jam packed days at Comic Con and Legoland. In GEEK heaven! I probably have a couple dozen posts I want to do, but I’m in the midst of too much awesomeness to stop and write about it!

Stay tuned though! I will start posting tons right after Con (assuming I’m not completely passed out on the couch from over geeking out). I’ll be doing posts on new Lego sets and minifigs, how inept Sony is with handling Human Beings, previews for new Nintendo games/products, and a WORLD EXCLUSIVE about something I got straight from the mouth of Mario.

New Super Mario Bros. 2 3DS Trailer

July 12, 2012

This New Super Mario Bros. 2 trailer showcases many exciting new features of the game, but it also shows us that the mega and mini mushrooms from the original New Super Mario Bros. are making a return!

Club Nintendo Platinum Rewards 2012: A Disappointment

July 6, 2012

The first year Club Nintendo existed in North America, the elite platinum status rewards were nothing short of incredible. You had the choice of getting either a Mario Hat or the exclusive game Doc Louis’s Punch-Out!!

The following year, Club Nintendo dished out the magic again with a Mario statue as the elite platinum status reward.

Last year, the platinum reward was a set of 25 Super Mario pins in a fantastic 8-bit box. It wasn’t quite up to the standard of the previous two years, but it still felt substantially excellent.

This year, in Japan, Nintendo gave out a 8-Bit Super Mario Plush to platinum members. On it’s box it says “Thank you so much for your love”.

So why on earth would Nintendo give out either posters or playing cards to platinum members in the US this year? For people who don’t know, in order to reach platinum status on Club Nintendo each year, one has to spend $600 in Nintendo products, register the codes, and fill out surveys for each item. I’ve managed to reach this goal every year since Club Nintendo in the US was born (the past four years) and I feel quite cheated to just receive a deck of cards.

I mean, it is hard to complain about free stuff, but COME ON. Would it have been that hard to make more of that awesome plush to give to the North American Club Nintendo platinum members?

Club Nintendo 2012 Gold and Platinum Elite Status Rewards Revealed

July 6, 2012

Club Nintendo announced today their Platinum and Gold rewards for 2012. The Platinum members exclusively get a set of three posters (the Legend of Zelda: Skyward Sword, Luigi’s Mansion: Dark Moon, and Kid Icarus: Uprising) or a deck of Mario playing cards.

Gold members (or platinum members who don’t want the cards or posters) get the standard calendar which seems to be the new yearly gold level prize.

Alternatively, if you are a platinum or gold member who doesn’t want any of the physical prizes, you can instead choose to get a downloadable game. You can choose from Super Mario Kart or The Legend of Zelda: Majora’s Mask from the Wii Virtual Console, Metroid II: Return of Samus from the 3DS Virtual Console, or Mario vs. Donkey Kong: Minis March Again! from DSiWare (only redeemable on a 3DS, though).

What do you think? Stay tuned for my… impressions.

Via a variety of sources including GoNintendo, Joystiq, and IGN.

Last Chance to Reach Elite Status for Club Nintendo 2011/2012!

June 30, 2012

The Club Nintendo year ends today! Be sure to reach your elite platinum or gold status so you can redeem your exclusive reward!

Super Mario – 3D Chalk Art (Time Lapse)

June 29, 2012

Just freakish… and amazing…

Thanks CadenTheGreat for the heads up!

Coins? Coins coins coin coins. COINS!

June 24, 2012

Coins coin coin coins. Coin coins coins coins. Coins, coins coins coins. Coins? COINS! COINS COINS COINS!

Via Tiny Cartridge.

New Trailer for New Super Mario Bros. 2

June 23, 2012

Nintendo showed a new trailer for New Super Mario Bros. 2 at it’s Nintendo Direct on Friday. It looks quite excellent.

Just for comparison, watch this trailer that is all but identical to the above video, except it’s for the UK, which means the fellow speaking has an elegant British accent that I personally prefer to his American counterpart (I am so considering adapting a British accent).